Marketplaceservice Roblox. I've searched through as much as I can find, the official page for the function, MarketplaceService | Roblox Creator Documentation, didn't have any relevant I would be grateful if you could give me a comparison of your system, against Roblox's system. Jumpathy (Jumpathy)
I've searched through as much as I can find, the official page for the function, MarketplaceService | Roblox Creator Documentation, didn't have any relevant
No parameters. Return Type, int. Security, RobloxScriptSecurity. History. 250 Add MarketplaceService.GetRobuxBalance. Tags: [Yields]
MarketplaceService is responsible for in-experience transactions. The most notable methods are PromptProductPurchase and PromptPurchase,
If they rejoin then set the callback function will be called again. return Enum.ProductPurchaseDecision.NotProcessedYet.
I would be grateful if you could give me a comparison of your system, against Roblox's system. Jumpathy (Jumpathy)
Note that this article is different from the other one I posted above. https://developer.roblox.com/en-us/articles/Developer-Products-In-Game-
Hello, so i've been wondering about 2 things: which parts of a transaction have to be executed locally and which have to be executed on the
There is a difference between a Player and their Character model. The Player is the object in the Players service that represents the person
The point made in that post is that there isn't really a difference between them but I don't think Roblox would make the UserOwnsGamePassAsync for no reason(
Prompting Purchases. You can prompt a user to purchase one of your developer products with the PromptProductPurchase() method of MarketplaceService.