Click Detector Roblox. To apply it, select a brick, then go to Insert > Object > ClickDetector. If you apply a script to purchase an object by clicking, then when you hover over the Inf Yield has a command on it called “Fire All Click Detectors” or something Roblox will start banning the MAIN accounts of players who
Inf Yield has a command on it called “Fire All Click Detectors” or something Roblox will start banning the MAIN accounts of players who
I know about MouseHoverEnter and MouseHoverLeave but is there a boolean that I can use to detect if a click detector is being hovered on?
I have this system where you can use a click detector with a tool equipped, but the only thing it is missing is the click detector icon to change the mouse
ClickDetector allows Scripts and LocalScripts to receive pointer input on 3D objects through their MouseClick event. They work when parented to BasePart,
I watched a AlvinBlox video that explained how FE click detectors work and I You do need filtering enabled, its used as roblox's anti cheat as well as
Is there a possible way to detect when a click ended in a click detector? I tried to use text buttons inside a surface gui to detect a click end but moving
To apply it, select a brick, then go to Insert > Object > ClickDetector. If you apply a script to purchase an object by clicking, then when you hover over the
is there a way to sat who clicked a click detector? does it work like this : ClickDetector.MouseClick:Connect(function(plr)
mouseClick. Deprecated. This deprecated event is a variant of ClickDetector.MouseClick which should be used instead. Event of: ClickDetector
Me and my friend are making a game and we have a thing so if you enter a room it says “welcome to [room name]” but I want to have that for a click detector